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APP STORE INSPIRATION

News, best practices, inspiration and product releases from Appland

JoyBits' Doodle Etched on Appland—Premium Doodle Series Available Now

Posted by Daniel Nilsson on May 17, 2016

Based in London, JoyBits  Doodle game series has been downloaded almost 200 million times and it now available in more than 150 counties. The series is so popular that fans have played over 50,000 years of game play in last three years and seeing over 150,000 new players every day.

Third party App Stores - 4 brilliant examples

Posted by Daniel Nilsson on May 3, 2016

Inspiration - How you can create third party app stores 

Third Party App Stores will help Android to finally beat Apple. The forecasted app revenue growth from 2015 to 2020 is 3X, reaching $55.7 billion in 2020. According to App Annie, all android app stores combined will surpass iOS App Store 2017.

Candy crazy monster Om Nom joins Appland’s Subscription Club

Posted by Daniel Nilsson on May 2, 2016


Cut The Rope from Zeptolab now available in Games Subscription Club

ZeptoLab was founded in 2010 by self-taught twins Efim and Semyon Voinov, who have been making games since the age of ten. The first Cut the Rope game was released October 2010 and since then the games have been downloaded over 750 million times and won multiple awards.

Game of the Year joins App Store Subscription Club

Posted by Daniel Nilsson on April 25, 2016

Appland presents BADLAND from Frogmind Games

We are extremely excited to announce that Badland are now available in all Appland Games App Store Subscription Clubs world wide.

Create your own App Store Trial Update - New features

Posted by Daniel Nilsson on April 21, 2016
Great news for all App Store Trials


We are continuously updating and developing the Appland Platform. In this release we have done enhancements to the App Store Trial.

 

5 reasons why App Store Subscription Clubs are a success

Posted by Daniel Nilsson on April 19, 2016

A value added service with 5X return 

 

Last year Appland released the first App Store Subscription Club together with partners. Consumers love the concept and the sign up for the club is astonishing.

 

In average the life time value (LTV) is 5 times the customer acquisition cost (CAC).

 

The example clubs we use for this data use online ads to recruit new users. Clubs with an efficient recruitment model can expect a higher revenue return.